
Dialog page Program

Pause / Start
an activity of the button interrupts or starts the course
of the application.
Calls / s
here is shown the number of
output images within one second.
These are restricted for a synchronized game course to the number of the vertical ray-traces (picture frequency) of the
screen.
For an unsynchronized game course, the amount is dependent of several factors: calculator speed, graphic expenditure and 3D-Sound.
Load...
opens a dialog window to restore the game attitudes from an animation file.
Save...
opens a dialog window for
saving of the game attitudes into an animation file.
Reaction game!
Starts the small reaction game of Perpetuum mobile.
Output mode
The output mode optimizes
the graphics output (calls / s).
To generate the bitmap, you can select from the following three modes
int-Arithmetic
Thereby, the ball bitmaps are calculated with fast fixed-point arithmetic.
On this occasion, also the polygons are in the time optimized calculated,
through which are represented the border polygons with the 3D-Objects partial not
correct.
about...
opens a dialog with information
about Perpetuum mobile.
